Why does star magic do so little damage?
In the past 10 days, the discussion about the low damage of the Astrology profession has been very popular across the Internet. Many players have expressed their confusion and dissatisfaction with this issue in forums, social media and game communities. This article will explore the reasons for the low damage of Star Magic from aspects such as hot topics, player feedback, and data analysis, and provide structured data support.
1. Hot topics on the Internet in the past 10 days

The following are the hot topics and discussion points related to astrology damage in the past 10 days:
| topic | heat index | Main discussion platform |
|---|---|---|
| Is there something wrong with the astrology damage calculation formula? | 85 | Tieba, NGA |
| Comparison between astrology and other professional DPS | 92 | Reddit, official forum |
| Is the astrology skill mechanism outdated? | 78 | Discord, Weibo |
| Official explanation for the weakening of astrology | 65 | Official announcement, Station B |
2. Possible reasons for low astrology damage
According to player feedback and data analysis, the main reasons for the low damage of star magic may include the following points:
1.Skill coefficient is too low: The damage coefficient of the core skill of astrology is significantly lower than that of other professions.
2.Poor equipment adaptability: The current version of equipment attributes does not have a good effect on astrology.
3.Career mechanism is backward: The skill cycle and output mechanism of Star Technique failed to adapt to the version update.
4.Balance adjustments: The development team may have deliberately controlled the strength of Astrology for the sake of overall balance.
3. DPS comparison data between astrology and other professions
The following is the DPS comparison data between Astrology and other professions in recent dungeons:
| Career | Average DPS | Highest DPS | Copy performance ranking |
|---|---|---|---|
| Astrology | 12,500 | 15,200 | 8 |
| swordsman | 18,300 | 22,100 | 2 |
| mage | 17,800 | 20,500 | 3 |
| Assassin | 19,200 | 23,800 | 1 |
4. Summary of player feedback
Feedback from players on different platforms was collected. Here are the main points:
| feedback type | Proportion | representative comments |
|---|---|---|
| think it needs to be strengthened | 78% | "No one wants Star Technique now." |
| Think there is something wrong with the mechanism | 65% | "The skill cycle is too complex but the benefits are low" |
| Considered to be a temporary phenomenon | 15% | "The next version should be strengthened" |
| Think it's a player problem | 7% | "The damage of high-end star magic is not low" |
5. Solutions and Suggestions
In response to the problem of low astrology damage, players and the community have put forward the following suggestions:
1.Adjust skill coefficient: Appropriately increase the damage coefficient of core skills.
2.Optimize equipment attributes: Increase equipment attributes that are beneficial to astrology.
3.Simplify output loop: Make the output mechanism of Star Magic smoother.
4.Waiting for version update: I believe the development team will make adjustments in the next version.
5.develop new genres: Explore unconventional ways to play astrology.
6. Conclusion
The problem of low astrology damage does exist, and data analysis and player feedback have confirmed this. We hope that the development team can pay attention to this issue and make reasonable adjustments in future version updates to make astrology a popular career choice again. At the same time, players can also try to make up for the current shortcomings by adjusting gameplay, equipment matching, etc.
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